The tastiest of these is the level of animation in the cutscenes. As a result, Forever has a number of tasty bits. The developers are responsible for incredible titles like the previous Meat Boy as well as The Binding of Isaac series. Saving your kid from the bad guy is more than enough motivation. It seems Fetus’ plan is simply to lay as many obstacles in their way in hopes they’ll die along the journey. He tracks them down and kidnaps Nugget, prompting the parents to go on a quest to save her. Fetus sees how happy they are, becoming evermore angry and evil. The two heroes, Meat Boy and Bandage Girl, live together in peace raising their child Nugget. Of course, seeing as Super Meat Boy is now a decade old, the latest game expands on the lore slightly. The previous games have a simple plot where an evil villain kidnaps a love interest, so you save her. Grade A Meat ChunksĮver since the flash version of Meat Boy, it’s been clear that the series was never about hard-hitting or complex drama. Is that the case for Team Meat’s long-awaited Super Meat Boy Forever? Can the Super Meat Boy sequel continue the tradition of tight platforming despite the auto-runner design? In a word, no. The best sequels are the ones that have intent behind them, and a sequel that takes longer than five years to release better be good. Games can go either way, so long as the next in the series builds and expands the formula. There are two types of properties in this world: Those that don’t need sequels and those that do need sequels.
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